3D / VFX
Welcome to my world of 3D and VFX! In my portfolio, I guide you through the entire creative process of pre-production, acquisition and post-production, 3D elements are modelled and seamlessly integrated with real-time footage using advanced compositing techniques.
INSTAX MINI 40 - PRODUCT VISUALIZATION
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This is a product visualization of the Instax Mini 40 Polaroid camera, created as a VFX and motion design project. Using Houdini, Substance Painter, and Nuke, I focused on crafting a high-quality, cinematic showcase of the product.
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The project incorporates a range of dynamic effects, including:
- CFX (Cloth FX) for realistic fabric motion
- RBD (Rigid Body Dynamics) for destruction and impact effects
- Smoke simulations to enhance the atmosphere and add depth
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Bringing together detailed modeling, texturing, lighting, and compositing, this was an exciting challenge that allowed me to push my technical and artistic skills.

THE REVELATION
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Explore a VFX project that immerses viewers in a tale of two environments, seamlessly transitioning from past splendor to present decay. Witness as the character gazes out of their window, where a vibrant cityscape unfolds beneath a sunny sky. A cruise ship and yacht gracefully navigate across a river, bringing life to the scene.
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In a captivating twist, the scene transforms, revealing a dystopian reality. The once majestic cruise ship now lies desolate and damaged, encased in ice and snow on a frozen lake. Atmospheric fog shrouds the scene, adding to the eerie ambience.
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This project is a testament to the power of VFX, incorporating acquisition, 3D modelling of the cruise ship and yacht, vellum simulation for realistic flag movement, and intricate details such as snow and ice effects. With elements of motion tracking, prep, rotoscopy, matte painting and compositing, it's a journey through time and environment like no other.
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Software used: Houdini, PF Track, Adobe Substance Painter and Nuke
GALLERY PAINTING
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Discover a mesmerizing VFX project capturing the essence of artistry in motion as paint gracefully flows from a painting in a gallery, bringing to life a captivating cherry blossom tree depicted within.
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This signature shot combines the realms of reality and imagination, seamlessly blending fluid simulation for the flowing paint, ripple effects on the canvas, and a 3D model of the cherry blossom tree, using techniques like motion tracking, color grading, and compositing.
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Experience the beauty of creativity in action with this project, where each element harmoniously converges to evoke a sense of wonder and enchantment.
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Software used: Houdini, PF Track and Nuke
AQUASCAPE
Embark on an aquatic journey with a dry-to-wet aquascape VFX project, transforming a dry ancient structure into a submerged marvel. Witness as a cello gracefully drifts through the underwater landscape, its F-holes glow with light, revealing the intricate architecture hidden beneath.
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This project is a symphony of elements, including the backplate of the structure, a meticulously crafted 3D model of the cello, and a dynamic water surface simulation, observe the depths with light pass, object fog, cathedral rays, and water caustics, each adding depth and realism to the scene.
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Acquisition footage of bubbles and water particles further enhances the immersive experience, seamlessly integrated through color grading and compositing techniques.
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Software used: Houdini, Nuke
THE LAST RUN
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Step into the neon-lit street of a cyberpunk dystopia with my next project, a vision of the future brought to life. In addition to my role in crafting immersive composites, dynamic motion graphics, and meticulous prep work, I also served as the production manager, overseeing the seamless execution of all aspects of this project.
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With motion graphics, I infused the environment with holographic displays, dynamic interfaces and futuristic advertisements that pulse with vibrant energy. I established the groundwork for visual effects by meticulously creating cleanplates, removing tracking markers and name boards to ensure precision and seamlessness in the final composition.
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Software used: Nuke and Adobe After Effects
THE REVELATION
​
Explore a VFX project that immerses viewers in a tale of two environments, seamlessly transitioning from past splendor to present decay. Witness as the character gazes out of their window, where a vibrant cityscape unfolds beneath a sunny sky. A cruise ship and yacht gracefully navigate across a river, bringing life to the scene.
​
In a captivating twist, the scene transforms, revealing a dystopian reality. The once majestic cruise ship now lies desolate and damaged, encased in ice and snow on a frozen lake. Atmospheric fog shrouds the scene, adding to the eerie ambience.
​
This project is a testament to the power of VFX, incorporating acquisition, 3D modelling of the cruise ship and yacht, vellum simulation for realistic flag movement, and intricate details such as snow and ice effects. With elements of motion tracking, prep, rotoscopy, matte painting and compositing, it's a journey through time and environment like no other.
​
Software used: Houdini, PF Track, Adobe Substance Painter and Nuke
GALLERY PAINTING
​
Discover a mesmerizing VFX project capturing the essence of artistry in motion as paint gracefully flows from a painting in a gallery, bringing to life a captivating cherry blossom tree depicted within.
​
This signature shot combines the realms of reality and imagination, seamlessly blending fluid simulation for the flowing paint, ripple effects on the canvas, and a 3D model of the cherry blossom tree, using techniques like motion tracking, color grading, and compositing.
​
Experience the beauty of creativity in action with this project, where each element harmoniously converges to evoke a sense of wonder and enchantment.
​
Software used: Houdini, PF Track and Nuke
AQUASCAPE
Embark on an aquatic journey with a dry-to-wet aquascape VFX project, transforming a dry ancient structure into a submerged marvel. Witness as a cello gracefully drifts through the underwater landscape, its F-holes glow with light, revealing the intricate architecture hidden beneath.
​
This project is a symphony of elements, including the backplate of the structure, a meticulously crafted 3D model of the cello, and a dynamic water surface simulation, observe the depths with light pass, object fog, cathedral rays, and water caustics, each adding depth and realism to the scene.
​
Acquisition footage of bubbles and water particles further enhances the immersive experience, seamlessly integrated through color grading and compositing techniques.
​
Software used: Houdini, Nuke
THE LAST RUN
​
Step into the neon-lit street of a cyberpunk dystopia with my next project, a vision of the future brought to life. In addition to my role in crafting immersive composites, dynamic motion graphics, and meticulous prep work, I also served as the production manager, overseeing the seamless execution of all aspects of this project.
​
With motion graphics, I infused the environment with holographic displays, dynamic interfaces and futuristic advertisements that pulse with vibrant energy. I established the groundwork for visual effects by meticulously creating cleanplates, removing tracking markers and name boards to ensure precision and seamlessness in the final composition.
​
Software used: Nuke and Adobe After Effects
Modern Architectural Kitchen Interior

Explore a contemporary architectural marvel in the form of a modern kitchen interior, where panels and stainless steel and hidden LED lights create a minimalist aesthetic that exudes sophistication.
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Incorporating straight and crisp lines throughout the design create a sense of order and precision, contributing to the overall modern and streamlined look. From the cabinetry and countertops to the architectural elements, straight lines dominate the visual composition, lending a sense of clarity and simplicity to the space. These straight lines serve to emphasize the contemporary design ethos, showcasing a harmonious balance between form and function.
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Software used: 3Ds Max and Corona Renderer


Adventures of a Determined Toaster
In this character modeling project, witness the narrative of a charismatic toaster attempting to toast bread, depicted through a series of captivating images.
Experience the toaster's expressions as it eagerly attempts to accommodate the bread. These stills capture the essence of the toaster's journey, offering a delightful visual narrative and playful nature of the comedic storyline that unfolds through its charming expressions and actions.
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Software used: 3Ds Max and Corona Renderer


